Our Escape Rooms – The GRIMM Chapters

Chapter 1 – 2 – 3

Play in ANY Order

Chapter 4

By Qualification Only

Escape Room Melbourne The Lost Tomb

Head to ancient Egypt, uncovering Cleopatra’s lost tomb and acquiring Knowledge by unearthing the Book of the Dead.

Escape Room Melbourne The Medieval Quest

Embark upon a quest to Medieval England, storming Camelot and acquiring Strength by retrieving the Sword of Excalibur.

Escape Room Melbourne The Last Stand

Travel to 1880 –  Glenrowan, moments before Ned Kelly’s Last Stand to locate and retrieve an infamous symbol of Courage.

Escape Room Melbourne A Grimm Finale

Inside an enchanted forest sits a Gingerbread House – a possible gateway to The Snow Queen’s frozen kingdom.

Escape Room
How to Play

Suitable for adults, children, families and friends, form your team and treat yourself to an unforgettable experience.


The clock is ticking, you have 60 minutes to complete your mission and escape the room!


Explore your destination for hidden areas, items and clues that will guide you towards completing your mission.


Once you have collected your item escape to the bar before the time portal closes!

Common Questions
GRIMM Origins

Gideon Grimm – The Founder of Guardian Representatives in Mystery & Magic (GRIMM)

The largest case in GRIMM’s history now rests in your hands!