Escape The Room – A GRIMM Reality!
Fear not our precious Agents of Grimm! Here you will find everything you need to prepare your team to Escape The Room!
How to Play!
4-8 PLAYERS
Suitable for adults, children, families and friends, form your team and treat yourself to an unforgettable experience.
60 MINUTES
The clock is ticking, you have 60 minutes to complete your mission and escape the room!
PUZZLES
Explore your destination for hidden areas, items and clues that will guide you towards completing your mission.
ESCAPE THE ROOM
Once you have collected your item escape to the bar before the time portal closes!

Gideon Grimm – The Founder of Guardian Representatives in Mystery & Magic (GRIMM)

The largest case in GRIMM’s history now rests in your hands!
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Watch Carefully – Just For Fun!
Did you spot it?
Who is the WOLF imposter?
TRUMPY WOLF
Where To Begin?
Word comes from Poppet (one of our FairyTale informers) that to defeat the wicked Snow Queen, GRIMM must first focus their energies on locating and retrieving 3 vital items from Earth. The mission is to collect a symbol of Knowledge, Strength and Courage and then undertake a final voyage across the FairyTale borderlands into the Snow Queen’s frozen kingdom.
To make things more challenging, we must also seize these items from an exact point in history where these items contained their optimal power.
At GRIMM HQ, there lays a top secret proto-type Time Travelling Device. It works, but only just so can only hold open a window for 60 minutes.
Teams must travel back within that time – or they’ll be trapped forever.

Poppet – one of GRIMM’s Fairy Tale Land most treasured informers.
Chapter 1-3: Complete in ANY order!
Chapter 4 – A Grimm Finale
How Can I Play?









