Interdisciplinary Learning Activities for Schools

Escape Room puzzles provide the perfect learning environment for interdisciplinary learning opportunities. Through our partnership with Steam Train Education, we currently specialise in working with both Primary and Secondary schools in Victoria.  Not only are we able to cater for large groups to experience the games, but we focus on providing educational context and workshop frameworks both onsite and outbound into schools.

More exciting yet, we now offer a mobile escape room product, providing school incursion activities for Grades 5-8.

If you are interested in finding out more about our 2024 programs, please e-mail Tom (tom@steamtrain.education)

Quick Links!

10-50 Players
Fitzroy or Geelong (Grovedale)
60 Minute Games
from $30 pp
The Age Logo

‘This is the escape room concept taken to the next level!’

Time Out Melbourne Logo

“Immersive escapism at its best!’

Student Package Overview

Single Game

$30/pp (inc GST)
  • 9-10am (flexible) start
  • 10-50 Students
  • 1x Mystery Room Game

Double Game

$40/pp (inc GST)
  • 9-10am (flexible) start
  • 10-50 Students
  • 2x Mystery Room Games
  • BYO Lunch

We have worked with a number of schools around Melbourne and beyond and we understand what teachers have to go (jump) through to make extra-curricular activities happen! At The Mystery Rooms we pride ourselves on how we truly partner with schools to make their projects a success.

Please don’t hesitate to get in touch to discuss your ideas – education is our passion.

School Incursions: Grades 5-8

Get in touch with our sister company Steam Train Education for school incursions for Juniors (Grades 5-6) & Middle Years (Grades 7-8).

STEM activities with Sam and Tom

The Melbourne Team Building Activity of Choice!

The Benefits of Escape Room Games!

1. CHALLENGE

60 minutes to complete our action packed puzzle driven missions!

2. CONVERSATION

Work out where to begin, what to do and how to best work together.

3. CREATIVITY

Don’t over complicate the challenge! Think “simple” and think “creative!”

4. TEAMWORK

What roles will you play? Discover your individual and team strengths.

5. ENGAGEMENT

The #1 objective is to have FUN! Discuss, act, explore and laugh!

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